<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Die Severed Devlog - itch.io</title><link>https://pmarkowski.itch.io/die-severed</link><description>Roll for your life in this horror roguelite dice-builder where each lost round means one lost finger.</description><item><guid>https://pmarkowski.itch.io/die-severed/devlog/1486727/v011-house-advantage-randomization-is-here</guid><title>v0.1.1 - House advantage randomization is here!</title><link>https://pmarkowski.itch.io/die-severed/devlog/1486727/v011-house-advantage-randomization-is-here</link><pubDate>Sat, 11 Apr 2026 15:01:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>First public update! Minor overall but it&#039;s been kind of a busy week. Changes Boss randomization! Boss rounds now define an array of possible abilities. Bosses will not repeat. This should make replay...</p>]]></description></item></channel></rss>